Fate/stay Night All Cg
The Battle with Shirou and Gilgamesh continues. Rin goes to save Shinji. Also known as: Fate/stay night Unlimited Blade Works Season 2. Fate/stay night (2015). Fate - Stay Night Fate/stay night. Let's Play Fate/stay night by seorin - Part 223: Rin's proposal (lethal dose) / Mind and body.
Overall7Story6Animation8Sound7Character6Enjoyment7Fate/Stay Night is one of those franchises that needs very little introduction. TYPE-MOON's hit visual novel from 2004 was adapted for anime in 2006, and while the original series was good for the most part, the show suffered due to an inherent problem with any visual novel adaptation.Visual novels are a strange blending of anime, manga and games that, in a number of cases, allow the player a degree of choice over the events in the story (although there are some purely linear ones out there). The issue though, is that the same event may have several different outcomes that are dependent on thechoices made within the game, and it's this aspect of many visual novels that causes the most problems when it comes to making an adaptation as the storyline for these types of games are generally lacking in certain areas. The first anime version of Fate/Stay Night, for example, didn't just follow the game's Saber arc but also included bits from the other two arcs as the plot was believed to be too weak to support a 26 episode TV series.Unlimited Blade Works, the second story arc from the game, has now been adapted as an anime movie, and unlike the TV series it promised to be a more faithful reproduction. The major question though, is whether the franchise works better in this format.Ostensibly, Unlimited Blade Works is an alternative retelling of the original story, with many of the fundamental plot points, characters and settings included. The major difference between the two though, lies in the aim of the plot. In the original Fate/Stay Night (or Saber Arc, whichever you fancy), the goal was to stop the creation of the Holy Grail and end the war once and for all, but Unlimited Blade Works only uses this as a peripheral concept, with the main story being about the relationship between Archer, Tohsaka Rin's noble phantasm, and Emiya Shirou.The main problem with the storyline is simply that it becomes too caught up in itself.
While the basic concepts are good, the plot is far too reliant on knowledge of the previous anime series or the game itself. There are far too many occasions where no explanation is given for an action or event, a factor which doesn't help viewers with little to no knowledge of the franchise. Overall2Story1Animation8Sound9Character1Enjoyment1Who is this for?
Why was this even attempted?! Who the hell thought cramming 30 hours of story into a 90 minute movie was a great idea?! This 'movie' is a disaster! If you have never heard of fate, you will be lost in this incomprehensible mess. If you have seen fate stay night by DEEN, the first third of the movie is a boring recap, the twists in the second act will be rubbish to you and in the third act.
You will have an embarrassingly hilarious final fight and instead of a CG dragon you will get aCG dolphin. If you have read the visual novel, you will probably hate it the most, especially when there is a superior adaptation by ufotable you should watch instead.To sum this up (in case you don't want to read about me tearing this to shreds): this is a shiny pointless piece of crap that has no reason to exist exist other than to spoil twists in the novel and take 2 hours of your life. Unless you don't care at all about this franchise and just want to see flashy animation. Stay away from this film.Story: 1/10Example of Real storytelling: Basis/premise, Story and Character building, character interaction, internal struggle meets external forces, twist, climax, resolutionThis film: Basis, TWIST TWIST TWIST TWIST TWIST DOLPHIN (WTF?) DEUS EX MACHINA!The pace is all over the place, sometimes you don't even know how characters got to places, nothing is explained, and there is no flow or consistency.Characters: 1/1090 minutes trying to cram 30 hours. There is probably not going to be much room for development, but even if you know the characters you will be disappointed.
The protagonist is an idiot who makes wrong choice after wrong choice, Archer (one of the other main characters) is an indecisive whore that switches sides every two minutes, Saber is reduced to a damsel in distress, Rin doesn't do anything smart, in the third act an 'goldy archer' takes out two swords and charges in melee mode like a moron, ect. I kid you not, there isn't even a real conversation until 45 minutes into the film.Art/Animation: 8/10Admittedly it looks really good.
There is a particular amount of detail emphasized on the character models and it all looks great. However, considering that the remake has already bettered this movie in these regards belittles this complement.Sound: 9/10Really the best thing going for it.
The soundtrack by Kenji Kawai is excellent, making the action feel more epic and exciting than it otherwise be.Enjoyment: 1/10DEEN's movie is the bone of my suffering,Broken is my body, and boiled is my blood,I have created over a thousand tears,Unknown to Death, nor known to life,Have withstood pain to find my sanity,Yet those hands will never hold me,So as I pray, Ufotable's Blade Works. Overall6Story3Animation9Sound8Character5Enjoyment6Oh, UBW, where should I start?UBW was probably one of the most anticipated movies, and I can't blame people for that - the original route in the Visual Novel was outstanding, touching, at one time keeping you at the edge of your seat, at another causing you to cry about the pain of the characters, the results of their unfortunate choices, their small mistakes or simply outstanding sacrifices. The movie made me remember that story, made me want to live through it again.Too bad it doesn't MAKE me live through it again.IMO the obvious mistake the creators did, was forcing 20 hours of game-play into1,5 hour movie - at the same time being forced to cut some portions of the story in order to squeeze it into the time frame. A 3 part OVA would've been much better, but they decided to make a single movie, and cut things out.
Unfortunately, the thing they cut was - of all things - the plot.I am not amused.When I first watched the movie, I thought they were doing the same thing as FMA:Brotherhood did, cutting out portions that already were covered in the TV series, as to save some time for later action - It turned out that yes, they did indeed do something like that, except they didn't stop at the moment movie derived from the series. Through the first two thirds of the movie I felt like I was watching that 'Previously on.' Preview section, that reminds you what happened last week in an episode, and helping you to 'get into the mood', to get better enjoyment out of an episode. Large chunks of story were cut out, the only things that were left, were the absolutely-essential-to-the-plot scenes, that push the story forward. There are two main problems with this:First thing is, you can't have only plot-driving material in the movie, you need to join it together somehow. If you want to know what I mean, try launching any series, but watch only odd episodes (1,3,5,7.) - You'll somehow understand what the plot is about, but in the process you will lose the whole mood, the suspension of disbelief will be broken, because the story won't flow, it will be stitched together - If they really did not want to put in the portions in-between, they could've helped it if they worked around it. And yes, watching an anime series with every second episode cut out will get you a pretty decent idea of what this movie is to the original VN route.But there's another problem - If you throw out all your character development, you also lose any attachment the audience might feel towards those characters.
This is especially important in movies dealing with sacrifices, helping others by losing something precious to you. I hope this won't spoil too much, but there's one death in this anime that particularly hit me - in the VN it was display of honor, sacrifice and chivalry, and it really made me sad that that person died in the process - Now what hit me is that in the movie. I felt nothing. Absolutely nothing. I didn't get to know this character, I didn't establish a connection with him/her, so even though I know this scene should be sad and touching - I can't help, but not give a crap. Things in this movie just.

Happen, but I couldn't help but feel detached.And that's really a shame, because animation is superb. The fights are exciting, the visual effects are stunning, and the whole animation just feels so smooth and flowing - something I really lack in a lot of animes that have fights in them. It's really dynamic, but you can follow what's happening on screen, and made me jump in my chair a few times, visualizing I was blocking enemy strike:) That effect is something I saw in only a few series, and I personally think that this is how all fights should actually be done in animation. There might've been some inconsistencies, but it was nothing to make a drama out of - and if you look at the way they did the story, all other faults bleak in comparison.Sounds are. Good I guess. I think I heard the original music from VN a few times which is a plus of course, all of the original actors are here. I'm not a sound specialist, so I can't say much, but I have nothing to throw against sounds.
Fate Stay Night
I like them.The movie actually gets A LOT better near the end, where - surprise, surprise - there isn't much plot to deal with, because for the most part it's just fights.My opinion? Watching TV series is the least you REALLY should do before seeing this - otherwise you won't get half of the things, because they aren't explained, as well you probably won't really understand characters' motivations and personalities.But in the end - I recommend to just go and read the VN, because there's just so much more to this story than what this movie presents. If I was to use this movie somehow, I'd cut out the fight scenes, remix them and input them into the VN as cut-scenes, and just remove everything else.
All in all - considering the hype and my expectations - I am really disappointed by this movie.6 out of 10. Overall2Story1Animation7Sound5Character2Enjoyment1There are many times in anime where I've been left dry simply because I was out of the target audience. However, there is a time, rare that it may be, that an anime is created with absolutely no target audience in question. Unlimited Blade Works is lucky that I don't consider it a movie because it would be one of the worst, if not the worst anime movie I have ever seen. Unfortunately compiling a slide show of random fights without any well established context, background information, plot, scene transitioning, and character development does not qualify as an actual movie.First thing's first though and foran animated film, Unlimited Blade Works has pretty poor production values. This should not come as a shock, seeing as this is studio DEEN who are notorious for budget cutting anime, but it is nonetheless disappointing. Several times through the anime there is a constant abuse of distant still shots and camera rotation.
The designs were mostly alright, but the worst issues are around Archer and Shirou's UBW, and Gilgamesh's Gates of Babylon where it initially renders the swords properly, but then turns them into glowing sticks flying across the screen. Personally, this is not appealing and is yet another corner costing by DEEN.The true problems of the movie are definitely the direction and content.
Whoever thought that adapting a 10 plus hour long visual novel route, longer than the Fate route adapted in the original anime, was a good idea is extremely naive. It was clear from the onset that this movie could only ever serve to be a taste of this story to the original anime watchers, and/or a treat to the original VN players with the animation of many of UBW's few key scenes. But the execution of this entire film by DEEN was just horrible.Frankly, for any newcomer to the Fate/Stay Night universe, I'm not even sure how this film was in anyway comprehensible whether it be the plot, the characters, or even just the action. Many of the events of the first episode or two of the original Fate/Stay Night are quickly glossed over in but a mere few minutes, and to exasperate the problem, the plot never slowed down, if even for a moment.
Each new scene began with a new character showing up, followed by a fight, concluding and then doing the same thing all over again in the next scene. There was no real established context, and each fight was fought for vaguely defined reasons at the beginning of the film (That one would only understand if they saw the original anime or played the VN).This is in no way, shape or form to show a movie. This is but a slide show of events.
And what's worst, these events are not even a treat to the VN fans since they muck up so many of the plot details, that one cannot help but feel enraged. Whether it be how they disproportionately stronger Shirou is in the movie compared to the VN, the way Shirou and Archer fight, the quick conclusions of the battle, or especially the last fight in this movie, everything was so off detail from the VN that no VN player would be able to truly enjoy this anywhere near the level of their respective scenes in the VN. Not to mention that if you were a Rin fan before the movie you would have been severely disappointed by how much interplay between Shirou and Rin was cut out in this film as well.Perhaps some of the original anime waters could have managed to find some enjoyment in this film (Without any VN knowledge), but I can't imagine it can be seen as anything but a huge fan service movie with many random fight scenes between their beloved characters. It is my opinion that no matter what, this movie has to stand up on its own, and it is clear that it doesn't.Now before I finish, let me break down all the possible target audiences they could have went after, and why in the end, it was for none of them.
You have people who have played the VN, people who have seen the original Fate/Stay Night anime, and then you have the people who are entirely new to Fate/Stay Night.A newcomer would find this movie utterly incomprehensible. An anime only viewer would find this film extremely confusing, borderline incomprehensible as well, but might enjoy the fights to a degree. A VN player would be utterly disgusted with this trash adaption.In any case, I think it is impossible to view this in anyway as good story telling, or top notch anime productions. DEEN is good at wrecking franchises for sure, and it seems they are no different with Fate/Stay Night.
Contents.Plot The plot of Fate/hollow ataraxia is based 6 months after the events of Fate/stay night. Like its preceding counterpart, the story is set in Fuyuki City. Bazett Fraga McRemitz, a member of the Mages' Association and a master in the Fifth Holy Grail War, wakes on the fourth day of the Fifth Holy Grail war with a new servant, Avenger, and no memory of what happened to her beforehand. She and Avenger set off to fight and win the Holy Grail War.Meanwhile, Shirō Emiya lives a peaceful life with all of his friends from the Fifth Holy Grail War. After one of her experiments changes time and space, Rin Tohsaka leaves for the Mages' Association in England to fix things.
The Servants sense a new danger while dark creatures appear soon afterward. Shirō, as a precaution, sets off to ensure nobody is in danger and instead finds himself frequently meeting a mysterious girl, Caren Ortensia.Both Bazett and Shirō find themselves in a time loop that lasts four days, beginning of the fourth day of the Fifth Holy Grail War. Each time they die or survive four days, they always awake on the first day of the loop, aware of what has happened to them since the first time loop began. Determined to end the loop, Bazett, Avenger, and Shirō fight to discover the truth behind what is causing the endless four days.Characters. Main article: Bazett Fraga McRemitz ( バゼット・フラガ・マクレミッツ, Bazetto Furaga Makuremittsu) The first of the three protagonists.
A mage from the Knights of the Red Branch sent by the Mage's Association to fight the 5th War of the Holy Grail, born in Ireland as a descendant of old mage family of an unusual bloodline. She originally summoned Lancer (her childhood hero and later love interest), but was betrayed by her old colleague Kotomine and had her left arm with its Command Seals stolen. She was left for dead before she was discovered by Avenger, who created the time loop inside of Bazett's mind, so that she could stay alive from her fatal injuries. Bazett can directly fight and defeat Servants due to her family's combat-based magecraft and her ancestral Noble Phantasm: the sacred dagger Fragarach, which reverses time so that it always strikes first in response to her opponent's ultimate attack. She is mentioned very briefly in but does not make an appearance.
She is voiced by in, (anime), and Fate/hollow ataraxia (PSVita). Caren Ortensia ( カレン・オルテンシア, Karen Orutenshia) A new and central character to the story, Caren is a member of the Church and works as a priestess. She is kind and forgiving to the point that she believes her only purpose in life is to help others, even if she is hurt in the process. She never blames the person who has hurt her and blames the act on demons who caused the person to commit the sin. Whenever she is at fault, she apologizes to rather than the person.
Despite her kindness, she has a love for teasing and exploiting others' emotional vulnerability. Upon discovery of an individual's weak spot, she enjoys bringing it out to light in front of all to witness. While this antagonizes many characters and causes much outrage and humiliation, she herself remains calm. Also, in spite of being a priestess, she has deliberately chosen to wear a revealing costume with no skirt to both increase her mobility and to seduce men. As a member of the Church, Caren assists in exorcisms. Her body itself possesses an unusual property: if there is a person nearby who has been possessed by a demon, she will experience the same pain as the possessed person.
As a result, exorcists employ her to act as a of sorts to find demons. This ability is most evident whenever she comes in proximity to the Servant Avenger as her body sprouts grotesque spikes. As a result of this power, she is always covered in bandages. She also experiences physical pain whenever people in proximity do evil things. In battle, she uses a red cloth of Magdala, which has the power to forcefully bind men.
However, while the man is bound, no harmful physical attacks can be made against him or Magdala will be rendered useless. She is actually the daughter of Kotomine Kirei and hates him for abandoning her. In the epilogue, she has some interest in Shirou due to her close interactions with Avenger in the time loop, even painting him with oil to resemble the latter. She also wields control over Lancer, much to Bazett's dismay, as compensation for having saved Bazett, and refuses to return the Command Seals to Bazett unless she can have Bazett's current artificial hand, which the both of them have come to see as a sentimental reminder of Avenger. She is voiced by in Fate/tiger colosseum, the All Around Type-Moon Drama CD, Carnival Phantasm, Fate/kaleid liner Prisma Illya (anime) and Fate/hollow ataraxia (PSVita). Avenger ( アヴェンジャー, Avenger) The 8th Servant, who was summoned in the 3rd war in lieu of a Berserker and another of the main protagonists.
Avenger was a originally a normal boy in the ancient middle east who, in a cruel twist of fate, was labeled as via a random lottery and was tortured until he died of old age so that he, as the embodiment of evil itself, could allow the other villagers to live free of sin and as a result became the first 'Anti-Hero' to enter the Throne of Heroes, as well as becoming the model from which all martyrs within the Throne of Heroes stem from. He was later summoned as Avenger in the Third Grail War by the Einzbern in an attempt to cheat, but was the first to die (as he is not the actual Angra Mainyu, who had long since left for the Other Side of the World) and corrupted the Grail, as the belief of others had made him into All The World's Evils even though the Grail recognized him as a human with a wish it needed to fulfill (his own rebirth as Angra Mainyu), his presence within the Grail is what allows for the summoning of some of history and mythology's greatest villains and monsters as 'heroes'. He was released when Emiya Shirō and Saber utterly annihilated the Grail at the end of the Fifth Grail War in Fate route and came across a dying Bazett and responded to her wish to live, by creating the time loop inside of Bazett's mind and created replicas of characters this dream world, but as he did not personally experience the Fifth Grail War, he instead recreated the it using the Fifth's replica participants and with the Third Grail War's development as the base. He then took part in the loop using Emiya Shirō's body as a shell, allowing him to experience the peaceful daily life that Shirō experiences. He wields a pair of misshapen and brittle daggers in combat and his Noble Phantasm is 'Verg Avesta' which reflects the pain caused by an opponent's attack back at them. Main article: One of the three main protagonists in the story. Within this installment, Shirō experiences unexpected changes in personality and momentary lapses in memory, particularly related to his own skills.
It is later revealed that this is because 'Shirō' is connected to Avenger in some mysterious way, causing them to switch places when night falls, implying Avenger is either hiding in Shirō's body or is taking his form during the day, but forgets due to his 'non-existence' being overwritten by the earth's laws. Once Shirō/Avenger discovers the truth, he becomes conflicted, as Shirō, with his naive sense of justice, wants to end the loop while Avenger wants to keep living his days out as Shirō, constantly repeating the cycle so that he can experience, by proxy, the life of a normal boy that he never had. When he finally convinces Bazett to finish the word loop, it is revealed that Shirou being possessed by Avenger was nothing more than a replica of Shirou that Avenger created to realize his personal desire, while the real Shirou and his friends were still present in the real world, in Fuyuki, after the events related to Fate route Fifth Holy Grail War and having passed more than half a year.
Main article: Saber is portrayed as having become more willing to open up and try and embrace her gender, rather than rejecting it as she did before, and engages in traditionally feminine tasks such as baking and is willing to wear more overtly feminine clothes (i.e. A bikini or a blouse) if it means impressing Shirō, as the lack of combat during the daytime and co-habitation with Rider and Rin has made Saber extremely self-conscious over her lack of femininity. She has also gained a taste for Japanese sweets, venturing out into town on her own to purchase them with the allowance Taiga gives her. She remains fiercely loyal to Shirō/Avenger and several times puts her life on the line (and loses it) to protect him.
As she gets more in touch with her gender, Saber also begins to reveal more about her real personality: she is loyal and brave, but is also painfully shy and gets extremely jealous when other girls express interest in her master, such as when Shirō/Avenger has dinner with Sakura. If the player follows her character arc far enough, Saber will eventually confide in Shirō/Avenger that, while she loves living in Japan with him and their friends, she is beginning to feel homesick and wishes to return to England someday if only to visit, hoping that Shirō will come with her.
Saber Alter also exists within her, and comes out whenever Saber's stray hair strand is pulled off, though it regenerates with time; Saber Alter is portrayed as the opposite of Saber, as she is blunt, loud, no-nonsense, and enjoys cheap, greasy fast food such as hamburgers. Rin Tohsaka ( 遠坂 凛, Tōsaka Rin). Main article: In the first half of the game, Rin is in London. She returns in the second half with an apparently dramatic change in personality (specifically, a penchant for cosplaying as a or ). However, she has also become an experienced mage, demonstrating this when she was the first to logically compose an explanation as to why time has been looping for four days and when she gives Shirō advice. In Fate/hollow ataraxia, she wields the Kaleidostick, another of Zeltretch's inventions which, when activated, transfers knowledge from an alternate version of its user into its current wielder, in addition to providing an ample source of Mana.
However, the Kaleidostick dislikes its creator, and frequently manipulates its user into humiliating situations. Her tsundere personality is shown in greater detail here as seen in her interactions. She is shown to be very stingy, bossy and quite mischievous. She makes fun of Shirō several times. She has feelings for Shirō after watching him stubbornly attempting to do a high jump that he had no chance. Although she calls him an idiot, Rin admires Shirō for his tenacity and kind-heart. In Fate/hollow ataraxia, the Kaleidostick is responsible for transforming Rin into the Kaleido-Ruby.
Rin is partially responsible for the current state of affairs in the universe of Fate/stay night. After 5th Holy Grail War was finished, she and Shirou's sister, Ilyasviel von Einzbern, were experimenting with creating a copy of the legendary Jeweled Sword of Zelretch and accidentally causing with that any outcome can be drawn in Fuyuki, which meant that at any time, the crack that Rin created by accident and was hidden somewhere in the reality of Fuyuki space-time could be used to alter reality and the timeline in which they were living and could be radically changed from overnight anytime. Main article: Sakura has developed greatly as a character. Sakura while still retaining her reticent nature throughout the game starts becoming a self confident and self sufficient person both as a magi and as a leader so much so that she even manages to scold Taiga into submission.
Sakura has now become the captain of the school's Archery club where which she diligently leads with great skill under the tutelage of Ayako Mitsuzuri. Sakura has become one of the club's top archers to the point that it lead Taiga to believes they could win tournaments. Sakura now stays at the Emiya residence on weekends, holidays and special occasions while becoming the head of the Matou household having ousted Zouken for control. Rider had even said that both Shinji and Zouken are now afraid of her.
Sakura continues to assist in cooking having being a sous chef of sorts to Shirou the primary chef of the household and maintaining the upkeep of the Emiya household. Sakura's specialty is apparently pastries beating every other cook in the game in this regard. She and Rin now have a great relationship truly becoming sisters, with Rin educating her in cooking and magecraft despite that Sakura maintains slight resentment and an inferiority complex towards Rin. When it comes to Shirou she still displays jealousy towards other women when Shirou pays them attention over her and continues to pampers and dotes him.
Sakura's evil and sadistic side from the Heaven's Feel route of Fate/stay night only comes out every now and then as comic relief in the game. Rider ( ライダー, Raidā). Main article: Since the war, Rider has begun staying at the Emiya household, becoming the de facto adult and breadwinner of the home.
She got a job at an antique store to bring some much needed income to the household and mocks Saber as being nothing more than a freeloader, though the two made up after Rider bought her some sweets. She has feelings for Shirō due to him being the first male in her life to treat her with care and respect and once had sex with him while he slept, using an illusion to disguise herself within his dreams and openly admitting that she was open to the idea of a polyamorous relationship between herself, Shirō, and Sakura. She, like Saber, is having trouble adjusting to the modern world and must have basic concepts such as apologizing explained to her at length. Other characters While playing less prominent roles, all Masters and Servants of the 5th Holy Grail War from Fate/stay night appear again, with the exception of Kirei Kotomine and True Assassin, as they were never destined to survive the 5th Holy Grail War (with Kotomine having been cursed with an artificial heart in the 4th Holy Grail War and Fake Assassin not being able to coexist with True assassin). Media Manga There have been many sets of bases on the series produced by different companies and drawn by a multitude of different artists. The first volume of the earliest anthology series was released by with the title Fate/Hollow Ataraxia Anthology Comic, on January 7, 2006 under their DNA Media Comics imprint; the Fifteenth volume in the series was released on August 25, 2008.
Two anthology series were then released by, the first was the entitle Fate/hollow Ataraxia Comic la carte and was released on January 10, 2006. The second Fate/hollow ataraxia Comic a la carte Happy Life hen was released on May 24, 2006. Another two anthology series were then released by, Fate/hollow ataraxia Anthology Comic was released between on January 30, 2006 and May 25, 2007 in nine volumes under their Magi-Cu Comics imprint.
A series was later published by Enterbrain between on December 25, 2007 and December 25, 2008 in six volumes.In 2013, a Fate/hollow ataraxia manga was illustrated by Type-Moon and Medori and published by.Music A soundtrack to the game, entitled Fate/hollow ataraxia Original Sound Track was published by on November 23, 2005. The single Hollow was released by on October 28, 2005. Reception. 2014-01-28, Gematsu. Retrieved 3 March 2015. Retrieved 3 March 2015.
Retrieved 3 March 2015. (in Japanese).
Archived from on December 19, 2012. Retrieved August 28, 2010. (in Japanese). Retrieved August 28, 2010. (in Japanese).
Retrieved August 28, 2010. (in Japanese). Retrieved August 28, 2010. (in Japanese). Retrieved August 28, 2010. (in Japanese). Retrieved August 28, 2010.
(in Japanese). Retrieved August 28, 2010. Retrieved 2006-11-30.External links.
at The Visual Novel Database.